Final Fantasy IV has several types of magic, that only certain characters can use. There is White, Black, Twin, and Ninja
Magic.
White Magic
Only Cecil (as a Paladin),Rydia (as a child), Rosa, Tellah, Porom, and Fusoya can use White Magic
NAME
|
DESCRIPTION
|
MP
|
Cure
|
Restores some HP
|
3
|
Cura
|
Restores medium amount of HP
|
9
|
Curaga
|
Restores large amount of HP
|
18
|
Curaja
|
Restores greatest amount of HP to
allies/ full HP to one
|
40
|
Esuna
|
Cures all status effects
|
20
|
Life
|
Revive fallen ally with some HP
|
8
|
Full Life
|
Revive fallen ally with ful HP
|
52
|
Scan
|
View targets stats
|
1
|
Sight
|
Zooms out to the world map
|
2
|
Teleport
|
Warps out of dungeons and battles
|
10
|
Blink
|
Raises evasion
|
8
|
Float
|
Causes party to levitate, nulifying
earth damage
|
8
|
Protect
|
Reduces physical damage
|
9
|
Shell
|
Reduces magical damage
|
10
|
Reflect
|
Bouces spells back at enemies
|
30
|
Hold
|
Paralyses target
|
5
|
Mini
|
Casts/cures
the Mini status
|
6
|
Silence
|
Sprevents
spell casting
|
6
|
Confuse
|
Confuses
target into attacking allies
|
10
|
Dispel
|
Removes
any magical defense
|
12
|
Slow
|
Slows
time between attacks
|
14
|
Berserk
|
Raises
atk power, but lose control of character
|
18
|
Haste
|
Speeds up time between attacks |
25 |
Holy |
Ultimate White Magic. Extreme damage to one enemy |
46 |
Black Magic
Only Rydia, Tellah, Palom, and Fusoya can use Black Magic
NAME
|
DESCRIPTION
|
MP
|
Thunder
|
Weak lightning damage
|
5
|
Thundara
|
Strong lightning damage
|
15
|
Thundaga
|
Strongest lightning damage
|
30
|
Fire
|
Weak fire damage
|
5
|
Fira
|
Strong fire dmage
|
15
|
Firaga
|
Strongest fire damage
|
30
|
Blizzard
|
Weak ice damage
|
5
|
Blizzara
|
Strong ice damage
|
15
|
Blizzaga
|
Strongest ice damage
|
30
|
Osmose
|
Transfers MP from target to caster
|
0
|
Pig
|
Causes/cures Piggy status
|
1
|
Toad
|
Causes/cures Toad status
|
7
|
Sleep
|
Puts target to sleep
|
12
|
Stop
|
Halts targets actions
|
15
|
Drain
|
Transfers HP from target to caster
|
18
|
Warp
|
Warps party one level up in dungeons
|
4
|
Poison
|
Weak poisonous damage. Gradual
decrease in HP
|
2
|
Bio
|
Strong poisonous damage. Gradual
decrease in HP
|
20
|
Break
|
May petrify enemy
|
15
|
Tornado
|
Critical damage, knocking HP
to single didgets
|
25
|
Quake
|
Powerful earth elemental damage
|
30
|
Death
|
Attempts to KO target
|
35 |
Flare |
Extreme explosive
damage |
50 |
Meteor |
Ultimate black
magic. Meteors rain down from the heavens |
99 |
Ninja Magic
Only Edge can use Ninja Magic
NAME |
DESCRIPTION |
MP |
Pin |
Temporarily paralyses target |
5 |
Image |
Raises edge's evasion |
6 |
Smoke |
Allows party to escape battle |
10 |
Flame |
Powerful fire damage |
15 |
Flood |
Powerful water damage |
20 |
Blitz |
Powerful lightning damage |
25 |
Twin Magic
Only the twins together can use this magic. Both must be alive, and have enough MP to cast the spell.
NAME |
DESCRIPTION |
MP |
Pyro |
Weaker version of Flare |
10 |
Comet |
Weaker version of Meteor |
20 |
Double Meteor |
Can only be used if both twins are equipped with Twin
Stars |
20 |
|