A large broadsword that inherited the hopes of those who fight.
Acquired
Initial Equipment
Completed Upgrade Stats
Maximum HP
Maximum MP
Max Defense
Max M. Defense
+800
+26
+11
+11
Core 1 Abilities
Core 2 Abilities
Core 3 Abilities
SP
4
SP
6
SP
8
*Attack Power +5
*Magic Attack Power +5
*Max HP +100
*Punisher Mode Strong Attack Damage 5% Boost
*Attack Power +8
*Magic Attack Power +8
*Defense +5
*Magic Defense +5
*Attack Power +8
*Magic Attack Power +8
*Max HP +150
*Max MP +6
*MP Regeneration 10% Boost
*New Materia Slot
Core 4 Abilities
Core 5 Abilities
Core 6 Abilities
SP
12
SP
14
SP
16
*Attack Power +16
*Magic Attack Power +16
*Defense +6
*Magic Defense +6
*Max HP +150
*New Materia Slot
*Attack Power +16
*Magic Attack Power +16
*Max HP +200
*Max MP +10
*Limit Break Damage 5% Boost
*New Materia Slot
*Attack Power +16
*Magic Attack Power +16
*Max HP +200
*Max MP +10
*New Materia Slot
*New Materia Slot
*New Materia Slot
Iron Blade
Materia
Base
23
31
0
0
Upgrade
77
105
0
0
Ability
Tripple Slash
Proficiency
Strike three or more enemies.
Description
A greatsword cast from carefully selected iron ore.
Acquired
Chapter 3: Sector 3 Weapon Shop
Completed Upgrade Stats
Maximum HP
Maximum MP
Max Defense
Max M. Defense
+350
+0
+5
+0
Core 1 Abilities
Core 2 Abilities
Core 3 Abilities
SP
4
SP
6
SP
8
*Defense +5
*Max HP +150
*Physical Damage Reduction 10% when Guarding
*Punisher Mode Counter Damage 5% Boost
*Attack Power +6
*Magic Attack Power +6
*Magic Attack Power +5 with High HP
*Physical Defense +5 with High HP
*Attack Power +8
*Magic Attack Power +6
*Magic Attack Power +6
*Max HP +200
*Limit Break Damage 5% Boost with Low HP
*Self-Healing 50% Boost with Low HP
Core 4 Abilities
Core 5 Abilities
Core 6 Abilities
SP
12
SP
14
SP
16
*Attack Power +12
*Magic Attack Power +8
*Magic Attack Power +8
*Defense +8
*Trade-Off
*New Materia Slot
*Attack Power +14
*Magic Attack Power +10
*Magic Attack Power +10
*New Materia Slot
*New Materia Slot
*New Materia Slot
*Attack Power +14
*Magic Attack Power +10
*Magic Attack Power +10
*Elemental Damage 5% Boost
*Reprieve
*New Materia Slot
*New Materia Slot
Nail Bat
Materia
Base
30
30
0
0
-
Upgrade
30
30
0
0
Ability
Disorder
Proficiency
Strike with Attack or Strong Attack after switching modes.
Description
A crudely reinforced baseball bat. Designed to beat the living tar out of anything and everything.
Acquired
Complete Odd Job "Kids on Patrol" in Chapter 8
Purchase from the Sector 5 Slums weapon shop.
Completed Upgrade Stats
Maximum HP
Maximum MP
Max Defense
Max M. Defense
+1050
+0
+0
+0
Core 1 Abilities
Core 3 Abilities
Core 4 Abilities
SP
8
SP
10
SP
12
*Max HP +200
*Max HP +200
*Luck +5
*Critical Hit Rate 10% Boost
*Critical Hit Damage 25% Boost
*Attack Damage 5% Boost
*Critical Hit Rate 50% Boost with Low HP
*New Materia Slot
*New Materia Slot
*New Materia Slot
*Max HP +200
*Debuff Resistance +5
*Physical Defense +10 with Low HP
*Magic Defense +10 with Low HP
*Crippling Damage 10% Boost
*Weapon Ability Critical Hit Rate 10% Boost
Core 5 Abilities
Core 6 Abilities
-
SP
14
SP
16
SP
-
*Max HP +200
*Critical Hit Damage 25% Boost
*Limit Break 5% Boost with Low HP
*Critical Hit Rate 50% Boost with Low HP
*New Materia Slot
*New Materia Slot
*New Materia Slot
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