Final Fantasy VII Remake


Final Fantasy VII Remake Weapons

Gatling Gun Materia
final fantasy vii remake gatling gun Base 19 19 0 0
Upgrade 77 77 0 0
Ability Focus Shot
Proficiency -
Description A custom-order gun comissioned specifically to take down Shinra forces. Barret's longtime right-hand man.
Acquired
Completed Upgrade Stats
Maximum HP Maximum MP Max Defense Max M. Defense
+950
+21
+9
+9
Core 1 Abilities Core 2 Abilities Core 3 Abilities
SP 4 SP 6 SP 8
*Attack Power +5
*Magic Attack Power +5
*Max HP +100
*New Materia Slot
*Attack Power +5
*Magic Attack Power +5
*Defense +4
*Magic Defense +4
*Max HP +100
*New Materia Slot
*Attack Power +8
*Magic Attack Power +8
*Max HP +150
*Max MP +5
*Overcharge Damage 10% Boost
*New Materia Slot
Core 4 Abilities Core 5 Abilities Core 6 Abilities
SP 10 SP 14 SP 16
*Attack Power +12
*Magic Attack Power +12
*Defense +5
*Magic Defense +5
*Max HP +200
*New Materia Slot
*Attack Power +14
*Magic Attack Power +14
*Max HP +200
*Max MP +8
*Limit Break Damage 5% Boost
*New Materia Slot
*Attack Power +14
*Magic Attack Power +14
*Max HP +200
*Max MP +8
*New Materia Slot
*New Materia Slot
*New Materia Slot

Light Machine Gun Materia
final fantasy vii remake light machine gun Base 22 33 0 0
Upgrade 62 93 0 0
Ability Lifesaver
Proficiency Restore an ally's HP (one time only during activation).
Description A lethal, sturdy firearm with a large magazine.
Acquired Biggs in Chapter 6
Completed Upgrade Stats
Maximum HP Maximum MP Max Defense Max M. Defense
+350
+0
+13
+0
Core 1 Abilities Core 2 Abilities Core 3 Abilities
SP 4 SP 6 SP 8
*Magic Attack Power +6
*Defense +5
*Max HP +150
*New Materia Slot
*Attack Damage 5% Boost
*Physical Damage Reduction 10% when Guarding
*Buff Duration 10% Boost
*Debuff Resistance +5
*Attack Power +6
*Magic Attack Power +6
*Defense +8
*Max HP +200
*Magic Attack Power +5 with High HP
*Physical Defense +5 with High HP
Core 4 Abilities Core 5 Abilities Core 6 Abilities
SP 12 SP 14 SP 16
*Attack Power +6
*Attack Power +6
*Magic Attack Power +8
*Magic Attack Power +8
*Limit Break Damage 5% Boost
*New Materia Slot
*Attack Power +10
*Magic Attack Power +10
*Magic Attack Power +10
*Stagger Siphon
*New Materia Slot
*New Materia Slot
*Attack Power +12
*Magic Attack Power +12
*Elemental Damage 5% Boost
*Healing Spells MP Cost Reduction 20%
*Reprieve
*New Materia Slot
*New Materia Slot

Big Bertha Materia
final fantasy vii remake big bertha Base 45 30 0 0
Upgrade 93 62 0 0
Ability Maximum Fury
Proficiency Finish off an enemy.
Description A firearm that boasts unrivaled destructive force. Found in the slums' black market.
Acquired Evergreen Park Weapon Shop, Chapter 13
Completed Upgrade Stats
Maximum HP Maximum MP Max Defense Max M. Defense
+1250
+0
+0
+0
Core 1 Abilities Core 4 Abilities Core 5 Abilities
SP 10 SP 12 SP 14
*Attack Power +8
*Magic Attack Power +10
*Max HP +250
*Max HP +250
*Max HP +250
*New Materia Slot
*Attack Power +5 with High HP
*Magic Attack Power +5 with High HP
*Physical Defense +10 with Low HP
*Magic Defense +10 with Low HP
*Trade-Off
*Self-Healing 50% Boost with Low HP
*Attack Power +10
*Attack Power +10
*Magic Attack Power +10
*Max HP +250
*Limit Break Damage 5% Boost
*Limit Break 5% Boost with Low HP
*New Materia Slot
*New Materia Slot
Core 6 Abilities - -
SP 16 SP - SP -
*Attack Power +10
*Attack Power +10
*Magic Attack Power +12
*Max HP +250
*Elemental Defense 5% Boost
*New Materia Slot
*New Materia Slot
- -

Steel Pincers Materia
final fantasy vii remake steel pincers Base 53 39 0 0
Upgrade 113 73 0 0
Ability Charging Uppercut
Proficiency Top up energy reserves.
Description A close-combat weapon with steel blades designed to slice enemies to ribbons.
Acquired Moogle Emporium, 7 Moogle Medals.
Completed Upgrade Stats
Maximum HP Maximum MP Max Defense Max M. Defense
+0
+28
+0
+0
Core 1 Abilities Core 4 Abilities Core 5 Abilities
SP 10 SP 12 SP 14
*Fire Damage 5% Boost
*Ice Damage 5% Boost
*Lightning Damage 5% Boost
*Wind Damage 5% Boost
*Elemental Materia Damage 10% Boost
*Inflicted Debuff Duration 10% Boost
*Attack Power +12
*Magic Attack Power +8
*Max MP +8
*New Materia Slot
*New Materia Slot
*New Materia Slot
*Attack Power +16
*Magic Attack Power +14
*Max MP +10
*Max MP +10
*MP Regeneration 50% Boost
*New Materia Slot
*New Materia Slot
*New Materia Slot
Core 6 Abilities - -
SP 16 SP - SP -
*Attack Power +16
*Attack Power +16
*Magic Attack Power +12
*Magic Defense +5 with High HP
*Attack Spells MP Cost Reduction 20%
*Healing Spells MP Cost Reduction 20%
*Magic 20% Boost with Full MP
- -

Wrecking Ball Materia
final fantasy vii remake wrecking ball Base 65 17 0 0
Upgrade 117 31 0 0
Ability Smackdown
Proficiency Strike three or more enemies.
Description A close-combat weapon capable of pulverizing enemies with a sphere of solid steel.
Acquired Finish Subterranean Menace, Chapter 14
Completed Upgrade Stats
Maximum HP Maximum MP Max Defense Max M. Defense
+0
+0
+0
+0
Core 1 Abilities Core 4 Abilities Core 5 Abilities
SP SP SP
*Attack Power +6
*Attack Power +6
*Magic Attack Power +6
*Attack Damage 5% Boost
*ATB Charge Rate 10% Boost
*Buff Duration 10% Boost
*Magic Damage Reduction 10% when Guarding
*Crippling Damage 10% Boost
*New Materia Slot
*New Materia Slot
*Attack Power +8
*Attack Power +8
*Attack Power +8
*Magic Attack Power +8
*Limit Break Damage 5% Boost
*Bloodsucker
*Stagger Siphon
*Weapon Ability Critical Hit Rate 10% Boost
Core 6 Abilities - -
SP SP - SP -
*Attack Power +8
*Attack Power +8
*MP Regeneration 10% Boost
*Reprieve
*New Materia Slot
*New Materia Slot
- -

EKG Cannon Materia
final fantasy vii remake ekg cannon Base 34 65 0 0
Upgrade 54 105 0 0
Ability Point Blank
Proficiency Finish off an enemy.
Description A firearm whose accuracy is dependent upon the wielder's emotional state.
Acquired Pay Hart 10,000 Gil, Chapter 16.
Completed Upgrade Stats
Maximum HP Maximum MP Max Defense Max M. Defense
+650
+0
+0
+0
Core 1 Abilities Core 4 Abilities Core 5 Abilities
SP 10 SP 14 SP 16
*Magic Attack Power +10
*Max HP +300
*Critical Hit Rate 10% Boost
*Critical Hit Damage 10% Boost
*New Materia Slot
*Weapon Ability Critical Hit Rate 10% Boost
*Critical Hit Rate 50% Boost with Low HP
*Physical Defense +10 with Low HP
*Magic Defense +10 with Low HP
*New Materia Slot
*Attack Power +10
*Magic Attack Power +15
*Max HP +350
*Attack Damage 5% Boost
*Overcharge Damage 10% Boost
*Critical Hit Damage 10% Boost
*New Materia Slot
*New Materia Slot
Core 6 Abilities - -
SP 18 SP - SP -
*Attack Power +10
*Magic Attack Power +15
*Critical Hit Rate 50% Boost with Low HP
*Bloodsucker
*Reprieve
*New Materia Slot

 Final Fantasy Series

 Donate to
Final Fantasy Kingdom

Final Fantasy Kingdom is 2005-2024 Final Fantasy Kingdom, & I.M. Meckem Web Design.
Final Fantasy is a of Square-Enix Co. Ltd. All images, music, logo's, etc are Square-Enix.