Arena Mode
In Arena Mode, there is a total of 13 matches you can participate in. These are not, however available right off the bat. In order to compete in all but the first match, you must reach a certain Arena Level. This is displayed right above the player on the left side at all times while in the Mirage Arena Lobby. These are perhaps some of the most challenging fights in the game. You will face not only some familiar bosses from the game, but you will face 5 new bosses that are difficult nuts to crack.
Each of the different matches comprises of a set of 3-9 rounds of combat. Each of the 13 battles, save only for two, end with a tough boss (s) to face. They are also set with a difficulty rating, thus allowing you to see how difficult the battle may be before entering it.
You will fight throught the battles, similar to the Colesium matches in Kingdom Hearts I and II. You should be set with Deck Commands, that can easily eliminate groups of enemies, while also saving some room for a Curaga or two. As the battles progress, you should consider setting in a couple of more Curaga's. You should also get your Fire, Thunder, and Ice abilities. Second Chance and Once More are a must have in this arena as well. Make sure you are well set before each individual fights. Set your decks carefully, and prepare accordingly. These bosses you have fought before are very much the same that they were in the game, but they are far tougher than before. The new bosses are far more difficult. They will rip you to shreds if you are not at a high enough level, or prepared for the fights.
Below is a list of the 13 battles, their rating, what level you need to unlock them, as well as the bosses you face and rewards you gain.
Battle |
Bosses |
Lv |
Rank |
Rounds |
Medals |
Rewards |
Day of Reckoning |
Iron Imprisoner I |
1 |
|
4 |
75 |
- |
Wheels of Misfortune |
Cursed Coach |
1 |
|
4 |
90 |
A: Max HP +5 |
Weaver Fever |
Wheel Master |
1 |
|
4 |
120 |
T: Max HP +5 |
Sinister Sentinal |
Iron Imprisoner II |
3 |
|
5 |
150 |
T: Xehanort's Report 5 V: Sky Climber Command Style |
Dead Ringer |
Mimic Master |
5 |
|
5 |
180 |
T: Darkgnaw Keyblade V: Max HP +10 |
Combined Threat |
Trinity Armor |
7 |
|
6 |
210 |
A: Sky Climber Command Style |
Risky Riches |
- |
8 |
|
3 |
105 |
- |
Harsh Punishment |
Iron Imprisoner III |
10 |
|
6 |
300 |
- |
A Time to Chill |
Hades/Zack Ice Titan |
13 |
|
8 |
375 |
V: Max HP +10 A: Max HP +10 |
Treasure Tussle |
- |
15 |
|
3 |
240 |
- |
Copycat Crisis |
Mimic Master |
17 |
|
8 |
450 |
T: Max HP +10 |
Keepers of the Arena |
Iron Imprisoner III Iron Imprisoner IV |
20 |
|
9 |
500 |
T: Ultima Cannon S.L. V: Multivortex S.L. A: Lightbloom S.L. |
Villain's Vendetta |
All previous bosses |
30 |
|
8 |
??? |
All: Ultima Weapon Keyblade |
Arena Bestiary
Below is the complete bestiary for the arena bosses. By each boss name is the name of the arena match they are in. Most all of the bosses are faced in two different matches, and one is found in three. They are the same in each fight, just the attack and defense are a bit higher for the later fight.
Iron Imprisoner I (Day of Reckoning) |
|
HP |
1200 |
Strength |
14 |
Defense |
3 |
Elemental Weakness |
Physical |
x1.0 |
Fire |
x1.0 |
Blizzard |
x1.0 |
Thunder |
x1.0 |
Dark |
x1.0 |
Status Resistance |
Immune to everything |
|
Iron Imprisoner I (Villain's Vendetta) |
|
HP |
1200 |
Strength |
40 |
Defense |
20 |
Elemental Weakness |
Physical |
x1.0 |
Fire |
x1.0 |
Blizzard |
x1.0 |
Thunder |
x1.0 |
Dark |
x1.0 |
Status Resistance |
Immune to everything |
|
Iron Imprisoner II (Sinister Sentinal) |
|
HP |
1250 |
Strength |
21 |
Defense |
10 |
Elemental Weakness |
Physical |
x1.0 |
Fire |
x1.0 |
Blizzard |
x1.0 |
Thunder |
x1.0 |
Dark |
x1.0 |
Status Resistance |
Immune to everything |
|
Iron Imprisoner II (Villain's Vendetta) |
|
HP |
1250 |
Strength |
40 |
Defense |
20 |
Elemental Weakness |
Physical |
x1.0 |
Fire |
x1.0 |
Blizzard |
x1.0 |
Thunder |
x1.0 |
Dark |
x1.0 |
Status Resistance |
Immune to everything |
|
Iron Imprisoner III (HArsh Punishment) |
|
HP |
1300 |
Strength |
24 |
Defense |
13 |
Elemental Weakness |
Physical |
x1.0 |
Fire |
x1.0 |
Blizzard |
x1.0 |
Thunder |
x1.0 |
Dark |
x1.0 |
Status Resistance |
Immune to everything |
|
Iron Imprisoner III (Keepers of the Arena) |
|
HP |
1300 |
Strength |
36 |
Defense |
19 |
Elemental Weakness |
Physical |
x1.0 |
Fire |
x1.0 |
Blizzard |
x1.0 |
Thunder |
x1.0 |
Dark |
x1.0 |
Status Resistance |
Immune to everything |
|
Iron Imprisoner III (Villain's Vendetta) |
|
HP |
1300 |
Strength |
40 |
Defense |
20 |
Elemental Weakness |
Physical |
x1.0 |
Fire |
x1.0 |
Blizzard |
x1.0 |
Thunder |
x1.0 |
Dark |
x1.0 |
Status Resistance |
Immune to everything |
|
Iron Imprisoner IV (Keepers of the Arena) |
|
HP |
1500 |
Strength |
36 |
Defense |
19 |
Elemental Weakness |
Physical |
x1.0 |
Fire |
x1.0 |
Blizzard |
x1.0 |
Thunder |
x1.0 |
Dark |
x1.0 |
Status Resistance |
Immune to everything |
|
Iron Imprisoner IV (Villain's Vendetta) |
|
HP |
1500 |
Strength |
40 |
Defense |
20 |
Elemental Weakness |
Physical |
x1.0 |
Fire |
x1.0 |
Blizzard |
x1.0 |
Thunder |
x1.0 |
Dark |
x1.0 |
Status Resistance |
Immune to everything |
|
Mimic Master (Dead Ringer) |
|
HP |
1800 |
Strength |
19 |
Defense |
7 |
Elemental Weakness |
Physical |
x1.0 |
Fire |
x1.0 |
Blizzard |
x1.0 |
Thunder |
x1.0 |
Dark |
x1.0 |
Status Resistance |
Immune to all but Stun, Ignite, and Poison |
|
Mimic Master (Dead Ringer) |
|
HP |
900 |
Strength |
30 |
Defense |
16 |
Elemental Weakness |
Physical |
x1.0 |
Fire |
x1.0 |
Blizzard |
x1.0 |
Thunder |
x1.0 |
Dark |
x1.0 |
Status Resistance |
Immune to all but Stun, Ignite, and Poison |
|
Wheel Master (Weaver Fever) |
|
HP |
1750 |
Strength |
19 |
Defense |
7 |
Elemental Weakness |
Physical |
x1.0 |
Fire |
x1.5 |
Blizzard |
x1.0 |
Thunder |
x1.0 |
Dark |
x1.0 |
Status Resistance |
Immune to all but Ignite and Poison |
|
Wheel Master (Villain's Vendetta) |
|
HP |
1750 |
Strength |
40 |
Defense |
20 |
Elemental Weakness |
Physical |
x1.0 |
Fire |
x1.5 |
Blizzard |
x1.0 |
Thunder |
x1.0 |
Dark |
x1.0 |
Status Resistance |
Immune to all but Ignite and Poison |
|
Cursed Coach (Wheels of Misfortune) |
|
HP |
1200 |
Strength |
16 |
Defense |
5 |
Elemental Weakness |
Physical |
x1.0 |
Fire |
x1.0 |
Blizzard |
x1.0 |
Thunder |
x1.0 |
Dark |
x1.0 |
Status Resistance |
Immune to all but Stun |
|
Cursed Coach (Villain's Vendetta) |
|
HP |
1200 |
Strength |
40 |
Defense |
20 |
Elemental Weakness |
Physical |
x1.0 |
Fire |
x1.0 |
Blizzard |
x1.0 |
Thunder |
x1.0 |
Dark |
x1.0 |
Status Resistance |
Immune to all but Stun |
|
Trinity Armor (Combined Threat) |
|
HP (Head) HP (Limbs) |
1350 1000 |
Strength |
24 |
Defense |
13 |
Elemental Weakness |
Physical |
x1.0 |
Fire |
x1.0 |
Blizzard |
x1.0 |
Thunder |
x1.0 |
Dark |
x1.0 |
Status Resistance |
Immune to everything |
|
Trinity Armor (Combined Threat) |
|
HP (Head) HP (Limbs) |
1350 1000 |
Strength |
40 |
Defense |
20 |
Elemental Weakness |
Physical |
x1.0 |
Fire |
x1.0 |
Blizzard |
x1.0 |
Thunder |
x1.0 |
Dark |
x1.0 |
Status Resistance |
Immune to everything |
|
Ice Titan (A Time to Chill) |
|
HP |
1600 |
Strength |
30 |
Defense |
16 |
Elemental Weakness |
Physical |
x1.0 |
Fire |
x1.25 |
Blizzard |
x1.0 |
Thunder |
x0.75 |
Dark |
x0.75 |
Status Resistance |
Immune to all but Ignite |
|
Ice Titan (A Time to Chill) |
|
HP |
1600 |
Strength |
30 |
Defense |
16 |
Elemental Weakness |
Physical |
x1.0 |
Fire |
x1.25 |
Blizzard |
x1.0 |
Thunder |
x0.75 |
Dark |
x0.75 |
Status Resistance |
Immune to all but Ignite |
|
Zack (A Time to Chill) |
|
HP |
600 |
Strength |
30 |
Defense |
16 |
Elemental Weakness |
Physical |
x1.0 |
Fire |
x1.0 |
Blizzard |
x1.0 |
Thunder |
x1.0 |
Dark |
x0.5 |
Status Resistance |
Immune to all but Stun, Freeze, Poison, Ignite, and Zero Gravity |
|
Hades (A Time to Chill) |
|
HP |
1000 |
Strength |
30 |
Defense |
16 |
Elemental Weakness |
Physical |
x1.0 |
Fire |
x0.5 |
Blizzard |
x0.5 |
Thunder |
x0.75 |
Dark |
x0.75 |
Status Resistance |
Immune to all but Freeze |
|
|
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