Enemy Map Cards |
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A room where only a few Heartless appear. |
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A room where many Heartless appear. Enemies are more likely to drop enemy cards. |
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A room where Heartless with weak cards appear. |
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A room where Heartless with strong cards appear. Enemies are more like to drop enemy cards. |
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A room where Heartless are drowsy and easy to ambush. |
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A room where Heartless attack relentlessly. Enemies are more likely to drop enemy cards. |
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A room where victory often leads to Premium Bonuses. |
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A room where only White Mushrooms appear. But what happens when you help them out? |
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A room where only Black Fungi appear. But what happens when you defeat one? |
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A room where victory often leads to Premium Bonuses. |
Status Map Cards |
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A room where attack cards are more effective. |
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A room where magic cards are more effective. |
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A room where item cards are more effective. |
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A room where a friend card appears at the beginning of all battles (if your friends are with you). |
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A room where the Heartless move slowly. |
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A room where striking first in the field does additional damage to Heartless. |
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A room where striking first in the field stuns all Heartless that join the battle. |
Bounty Map Cards |
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A room containing treasure. |
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A room where treasure is guarded by Heartless. |
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A room where only one treasure chest is real. Opening the wrong chest triggers a battle. |
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A room where you can save your progress. |
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A room where cards can be traded with moogles at the Moogle Shop. |
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A room where anything could happen. |
Keycards |
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Usually the first Keycard obtained on that floor. A room where untold stories unfold. |
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Usually obtained after unlocking the Key of Beginnings card. A room where untold stories unfold. |
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Usually obtained after unlocking the Key of Guidance card. A room where untold stories unfold. |
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A room containing special treasure. |