Tigger's Bouncing Spot
This area opens directly inthe center of the book. when you enter, you will see Tigger and Roo. Speak with them, and they will ask if you want to bounce. Agree, and speak to Tigger again. You'll get to play the "Tigger Bounce" minigame. Here, you'll have to memorize which tree stumps Tigger jumps onto and jump on those exact same stumps for 3 rounds. The first round is very straight forward. You just hop from stump to stump. The second course is a bit more tricky. Jump forward, then turn and hop tot he one on the left. Jump forward to the one on the end, then just before hitting the ledge, turn around and jump on the one towards the large pot. Then hop onto the finsh. The final challenge is basically the same as the first, only this time Roo launches you into the trees. Here is the tricky part. You have to drop onto the right stump. Use the first-person view to locate teh stump. Then drop, don't jump, off the branch, and continue the track as normal. The first 2 should be fairly easy, but the third one can get very tricky. When it's over, Tigger and Roo will applaud your skill in bouncing. And then you will continue to the real min-game.
Tigger's Giant Pot
Speak with Roo to initiate teh second mini-game, Tigger's Giant
Pot. The object of the game is to hit the nuts thrown at you back to the pot. if you successfully hit all 20 back, the pot will break. You must also remain on the tree stump at all times. Remember that you can't afford to fall off the tree stump you're standing on. You'll have to start over if you do. The trick is to position Sora in the center of the log after each hit. Also stay grounded. Do not try and jump after any of the nuts. Use the lock-on feature, and strike the nut just as it gets above Soras head. About a keyblade length away. When you knock the 20 in, the game will end. When you're done, go to the place where the pot once was, and jump into the stump for a chest with an AP Up. But that is not all there is to do here.
You can also find nuts for Owl and get some items in return if you want to. Go over and speak to Owl, to learn about the rare nuts he would like. Speak to Tigger at the back of the tree, and then head over to the seesaw. You will now get to choose either Roo or Tigger for a partner. we are going to go with Roo first. When you get to the treetops, jump to get the rare nut,and give it to Owl for a Power Up. Return to the spot, and grab the second nut for a Defense Up. Fall to the branch directly below to obtain a Thunder-G. You might have to glide a little to drop in there and get it.
Now head into the back of the area, and lower the tree stump by jumping on it. This causes a water gyser to lift a little stump on the other side. You can get another rare nut here. Give it to Owl for a Mythril Shard.
Now it is time to seesaw with Tigger. From where you land, jump across the branches to the left, until you come to a red chest on a piece of land. You will find a Mythril Shard inside of it. From here jump to the leafy branches of the tree Pooh is standing near. Jump inside the the tree hollow to knock a Dispel-G loose.
Now go and find Piglet near a piece of bark. Jump on the short stump nearby, and another geyser will appear. Then go and jump on the large stump near the ledge, to jump on the floating bark. Now jump on the a tree branch above, to get another rare nut. Give this to Owl for a Ap Up.
Now return to the seesaw, and have Roo launch you into the trees again. This time, face left, and jump along the tree branches. The final rare nut is in the branches directly above the the first stump
that starts the geyser. This nut will grant you a Orichalcum. After Owl gives you his congratulations, leave the area. For completing the area, the torn page will turn into a Mythril. You can also return at any time to play the Tigger's Giant Pot mini-game. Sora's best score will be logged into Jiminy's journal.
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