Amulets |
Name
| Enhancements
| Notes
|
Amulet of Accord
| +10 physical resistance Reduces hostility
| -
|
Amulet of the War Mage
| +5% fire damage +5% cold damage +5% electricity damage +5% nature damage +5% spirit damage
| Requires Amulet of the War Mage DLC
|
Aneirin's Token
| +10% electricity resistance +10% nature resistance +10% spirit resistance
| Restriction: Wynne
|
Apprentice's Amulet
| +5% fire resistance +5% cold resistance +1 armor
| -
|
Athras's Pendant
| 4% spell resistance
| -
|
Caridin's Cage
| +20% electricity resistance -1 cunning
| -
|
Charm of Flame
| +5% fire damage
| -
|
Charm of Still Waters
| +1 willpower
| -
|
Dalish Pendant
| +10% nature resistance
| -
|
Deadhead Charge
| +20 physical resistance -1 willpower
| -
|
Faulty Amulet
| +20 mental resistance +20 physical resistance -3 armor
| -
|
Feral Wolf Charm
| +5 health regeneration while exploring +1 armor +15% nature resistance
| Requires the Feral Wolf Charm DLC
|
Gateway Amulet
| +20% spirit resistance -1 willpower
| -
|
Halla Horn
| +10 mental resistance
| -
|
Heart of Witherfang
| +1 strength +1 magic +50% nature resistance
| -
|
Heirloom Necklace
| +10% spirit resistance
| -
|
Lifedrinker
| +4 spellpower
| Restriction: Blood Mage
|
Magister's Shield
| +6 defense +6 defense against missiles +4% spell resistance -10% nature resistance
| -
|
Mark of Vigilance
| +6 defense +2% spell resistance +5 mental resistance
| Requires the Mark of Vigilance DLC
|
Mud Idol
| +10% cold resistance
| -
|
Par Vollen Willstone
| +2 willpower
| -
|
Pearl of the Anointed
| +1 to all attributes Increases Monetary Gain
| Pre-order bonus item from play.com
|
Reflection
| +1 constitution +15% to healing effects received
| -
|
Sailor's Charm
| +10% electricity resistance
| -
|
Seeker's Circle
| +1 cunning +10 mental resistance
| Restriction: Leliana
|
Shaper's Amulet
| +2 willpower
| -
|
Shiver
| +20% cold resistance -1 dexterity
| -
|
Silver Cord
| +5% spirit resistance +2% spell resistance
| -
|
Smith's Heart
| +20% fire resistance -1 dexterity
| -
|
Spirit Charm
| +10% fire resistance
| -
|
Spirit Ward
| +10% spirit resistance
| -
|
Temperament
| +10 mental resistance
| -
|
The Spellward
| +5 willpower +8 health regeneration while exploring +30% spell resistance +10% chance to dodge attacks +6 defense against missiles
| -
|
Varathorn's Amulet
| +20% nature resistance -1 constitution
| -
|
Warden's Oath
| +2 constitution
| Restriction: The Warden
|
Wildstone Clasp
| +1 willpower +10 mental resistance
| Restriction: Morrigan
|
Belts |
Name
| Enhancements
| Notes
|
Andruil's Blessing
| +2 to all attributes +20% nature resistance +1/+2 mana regeneration in combat +1/+2 stamina regeneration in combat +10 physical resistance
| -
|
Archivist's Sash
| +50% XP bonus from codex
| Restriction: The Warden
|
Belt of the Magister Lords
| +3 spellpower
| -
|
Borders Yet to Be
| +2 willpower
| Restriction: Loghain
|
Buckle of the Winds
| +3 defense
| -
|
Chastity Belt
| +5 armor Messy kills -2 dexterity Low morale To remove, use key
| Restriction: Zevran
|
Creationist's Cord
| +10% fire resistance +10% to healing effects received
| -
|
Dalish Leather Belt
| +0.75/+1.5 stamina regeneration in combat
| Restriction: Warrior or Rogue
|
Dalish Hunter's Belt
| +0.75/+1.5 stamina regeneration in combat
| Restriction: Warrior or Rogue
|
Destructionist's Belt
| +0.5/+1 mana regeneration in combat +3 spellpower
| Restriction: Mage
|
Dwarven Smith's Belt
| +1 armor
| -
|
Dwarven Warrior's Belt
| +1 strength +1 armor
| -
|
Dwarven Merchant's Belt
| +5% monetary gain
| -
|
Earthen Cinch
| +1 armor +5% nature damage
| -
|
Elfrope
| +20% nature resistance
| Restriction: Warrior or Rogue
|
Embri's Many Pockets
| +5% fire resistance +5% cold resistance +5% electricity resistance +5% nature resistance +5% spirit resistance
| Requires the Embri's Many Pockets DLC
|
Ephemeralist's Belt
| +1% spirit resistance
| -
|
Fencer's Cinch
| +4 attack
| -
|
Guildmaster's Belt
| +3 cunning +5% chance to dodge attacks Increases monetary gain
| Requires the Guildmaster's Belt DLC
|
Hardy's Belt
| +1 constitution
| -
|
Longbowman's Belt
| +2% ranged critical chance
| -
|
Magister's Cinch
| Reduces hostility +10% to healing effects received
| -
|
Mixed Metal Rounds
| +2 dexterity
| Restriction: Zevran
|
One for the Ditch
| +1 constitution +10 physical resistance
| Restriction: Oghren
|
Ornate Leather Belt
| +1 strength
| -
|
Silver Aron
| +2 magic
| Restriction: Wynne
|
Sword Belt
| +1 armor penetration
| -
|
Swordsman's Girdle
| +2 melee critical chance
| -
|
Rings |
Name
| Enhancements
| Notes
|
Band of Fire
| +3 constitution +25% fire resistance +10% spirit resistance
| Requires the Band of Fire DLC
|
Blood Ring
| Improves Blood Magic +5% spirit damage
| Restriction: Blood Mage
|
Dalish Battery
| +10% lightning damage
| -
|
Dalish Promise Ring
| +1/+2 health regeneration in combat +15% to Healing Received Reduces hostility
| Requires the Dalish Promise Ring DLC
|
Dawn Ring
| +4 strength -1 cunning
| -
|
Dreamsever
| +10% spirit damage
| -
|
Dusk Ring
| +3 cunning -1 strength
| -
|
Ember
| +5% fire damage
| -
|
Focus Ring
| +5% spirit damage
| -
|
Frostshear
| +10% cold damage
| -
|
Golden Ring
| +1 constitution
| -
|
Hailstone
| +5% cold damage
| -
|
Iced Band
| +10% cold resistance
| -
|
Keeper's Ring
| +1 dexterity
| -
|
Key to the City
| +2 to all attributes +4% spell resistance +10% to healing effects received
| -
|
Lifegiver
| +10 constitution +3/+6 health regeneration in combat +10 health regeneration while exploring +3 armor +20% to healing effects received
| -
|
Lloyd's Magic Ring
| +2 strength -1 cunning
| -
|
Memory Band
| +1% XP Gained
| Requires the Memory Band DLC
|
Morrigan's Ring
| +2 willpower
| -
|
Ring of Ages
| +20% fire resistance +20% cold resistance +20% electricity resistance +20% nature resistance +20% spirit resistance
| -
|
Ring of Faith
| +10% fire damage
| Restriction: Mage
|
Ring of Resistance
| +1 willpower +1 constitution
| -
|
Ring of Selection
| +10% nature damage
| -
|
Ring of Study
| +1 magic
| -
|
Ring of the Warrior
| +2 strength +2 dexterity
| -
|
Runic Worry Token
| +1 willpower +10 mental resistance
| Restriction: Alistair
|
Seal of Rat Red
| +10 mental resistance +10 physical resistance
| -
|
Silverleaf
| +1 cunning
| -
|
Spiral Band
| +5% spirit damage
| -
|
Surveyor
| +1 to willpower
| -
|
The Lucky Stone
| +1 to all attributes
| Requires The Lucky Stone DLC
|
The Wicked Oath
| +10% critical/backstab damage +1 armor penetration +1/+2 stamina regeneration in combat
| Requires The Wicked Oath DLC
|
Thorn
| +5% nature damage
| -
|
Twitch
| +5% lightning damage
| -
|