Dragon Age Origins Items
Dragon Age has a host of different types of items found throughout the game. Everything from potions and poultices, to herbalism items, traps, runes, gems, and loot. There is so much different stuff that it has been divided into the categories that it is found in the game. There is the Potions list, Ingredients list, and Miscellaneous list. This will show the items as they appear in the game.
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Potions, Poultices, Balms, Salves, Traps, Poisons, and Tomes |
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Ingredients, Recipes, & plans |
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Runes, Gems, and Miscellaneous Items |
Potions, Poultices, Balms, Salves, Traps, Poisons, and Tomes |
Potions, Poultices, Salves
Name |
Value |
Description |
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Lesser Health Poultice |
10 |
A skilled herbalist has rendered a variety of medicinal ingredients into this soothing, restorative substance. |
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Health Poultice |
1650 |
A skilled herbalist has rendered a variety of medicinal ingredients into this soothing, restorative substance. |
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Greater Health Poultice |
6958 |
A skilled herbalist has rendered a variety of medicinal ingredients into this soothing, restorative substance. |
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Potent Health Poultice |
17525 |
A skilled herbalist has rendered a variety of medicinal ingredients into this soothing, restorative substance. |
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Lesser Lyrium Potion |
50 |
A potion that contains a small amount of refined lyrium. |
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Lyrium Potion |
500 |
A potion that contains a small amount of refined lyrium. |
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Greater Lyrium Potion |
200 |
A potion that contains a small amount of refined lyrium. |
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Potent Lyrium Potion |
5500 |
A potion that contains a small amount of refined lyrium. |
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Double-Baked mabari Crunch |
150 |
With a lovely melted cheese topping, double-baked mabari crunch is absolutely irresistible. At least if you're a dog. |
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Dwarven Regicide Antidote |
000 |
The antidote for an exotic dwarven poison. Any other effects are secondary and unintentional. |
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Greater Elixir of Grounding |
1575 |
A flask of clear blue liquid. |
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Greater Ice Salve |
1575 |
A sticky, snow-white salve. No two particles of it are identical. |
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Greater Injury Kit |
180 |
A kit containing bandages and other healing aids. |
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Greater Nature Salve |
1575 |
This thick brown salve makes the user smell like dirt and herbs. |
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Greater Spirit Balm |
12075 |
This balm has a soothing effect on the mind. |
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Greater Warmth Balm |
1575 |
This light balm attunes the user to the element of fire. |
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Incense of Awareness |
1763 |
Small lumps of a curious resin that can be burned to release fragrant smoke. |
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Injury Kit |
6975 |
A kit containing bandages and other healing aids. |
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Lesser Elixir of Grounding |
4575 |
A flask of clear blue liquid. |
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Lesser Ice Salve |
4575 |
A sticky, snow-white salve. No two particles of it are identical. |
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Lesser Injury Kit |
1650 |
A kit containing bandages and other healing aids. |
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Lesser Nature Salve |
4575 |
This thick brown salve makes the user smell like dirt and herbs. |
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Lesser Spirit Balm |
5325 |
This balm has a soothing effect on the mind. |
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Lesser Warmth Balm |
4575 |
This light balm attunes the user to the element of fire. |
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Mabari Crunch |
75 |
It's a mystery why the fighting hounds of Ferelden desire treats composed partially of plant matter. The crunch is also a mystery. |
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Rock Salve |
1650 |
A salve of animal tallow that smells foul and is filled with tiny shards of rock. |
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Swift Salve |
420 |
Made from tallow, swift salve is infused with peppermint and is refreshing and zingy. |
Poisons
Name |
Value |
Description |
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Acid Flask |
2325 |
A flask of corrosive acid. |
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Acidic Coating |
8325 |
A small vial that contains a warm, lime-colored liquid. |
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Adder's Kiss |
7050 |
An Antivan noble killed his adulterous wife by coating his lips with this poison and kissing her. He died as well. |
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Concentrated Crow Poison |
4275 |
An enhanced version of the Crow original, this poison turns its victim into a veritable sitting duck for an efficient killer. |
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Concentrated Deathroot Extract |
1725 |
Although the deep blue-black color is attractive, clothing dyed with this liquid has proven unpopularly fatal to wear. |
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Concentrated Demonic Poison |
1575 |
An extremely powerful poison made derived from the thick, black ichor found in the hearts of corpses that have been possessed by demons. |
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Concentrated Magebane |
11175 |
Most experienced spellcasters feel their stomachs drop whenever they see something whose color reminds them of this fierce substance. |
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Concentrated Soldier's Bane |
1725 |
This effective anti-infantry poison is too thick to pour from the flask. Smashing the glass is the only way to get it out. |
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Concentrated Venom |
1725 |
A complicated distillation process has made this poison much thicker than any of its individual ingredients. |
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Crow Poison |
1875 |
This poison is a favorite of the Antivan Crows, whose efficient administration of death has built a nation's reputation. |
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Deathroot Extract |
150 |
Even a quick sniff of this sludge is enough to cause hallucinations. |
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Demonic Poison |
5325 |
The appearance and smell of this liquid are entirely unnatural, to say nothing of its effect. |
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Fire Bomb |
2325 |
A glass flask filled with a flammable liquid. |
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Flaming Coating |
8325 |
A flask containing a white-hot liquid. |
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Fleshrot |
7050 |
The nasty concoction somehow rots flesh while the victim is still alive, accompanied by the usual stench. |
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Freeze Bomb |
2325 |
A glass flask filled with an ice-cold liquid. |
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Freezing Coating |
8325 |
A small vial with a thick, frosty liquid. |
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Magebane Poison |
7275 |
The Chantry's templars keep whole vats of this substance in Val Royeaux. |
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Quiet Death |
8175 |
A foul mixture of poisons that are each deadly even on their own. Quiet Death is so potent it unnerves even the most experienced assassins. |
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Shock Bomb |
2325 |
A glass flask filled with a strangely glowing substance. |
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Shock Coating |
8325 |
A small vial with a strangely glowing substance. |
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Soldier's Bane |
6938 |
Whenever nations find themselves at war, envoys of the opposing generals inevitably discuss a ban on this effective toxin, but the talks never result in a lasting pact. |
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Soulrot Bomb |
3075 |
A flask filled with a murky green potion. |
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Soulrot Coating |
9825 |
A small vial that contains a dark viscous liquid. |
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Venom |
150 |
A potent poison extracted from deadly plants and the venom of several reptiles. |
Traps
Name |
Value |
Description |
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Acidic Grease Trap |
1290 |
The acid burns nicely through leather, cloth, and skin. The grease clings to anything. It's a perfect combination for a sadist. |
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Acidic Trap |
240 |
The surface of this device has been terribly etched by small leaks of its corrosive contents. |
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Choking Powder Cloud Trap |
1875 |
The inventor who devised this trap can no longer speak, so powerfully did his throat object to the mishaps along the way. |
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Choking Powder Trap |
7050 |
A debilitating kitchen accident with expensive imported spices led to the development of this trap. |
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Fire Trap |
240 |
In its current state, this trap is cool to the touch, but the substances contained inside are certain to react violently when mixed. |
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Freeze Trap |
240 |
When packed next to each other, this trap can keep a cut of meat fresh for days longer than otherwise. But its primary use is still as a deadly weapon. |
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Interesting Lure Trap |
300 |
The inventor of this lure claimed to be inspired by the distracting beauty of a flaxen-haired tavern wench. Although the resemblance is hard to see, this device is admittedly attractive, as inanimate objects go. |
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Large Caltrop Trap |
150 |
Neither boot nor hoof nor hide could ever be thick enough to withstand the mean spikes contained within. |
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Large Claw Trap |
30 |
The real pain comes not when this trap bites through flesh, but when it collides with bone. |
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Large Grease Trap |
840 |
One inherent advantage of this grease trap is that the mechanisms never need lubrication. |
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Large Shrapnel Trap |
30 |
This is not the sort of trap you use to hunt animals for dinner, unless you like your meat tenderized. |
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Mild Choking Powder Trap |
1725 |
The packet of dust contained within is surprisingly heavy, as if it were powdered rock or metal. |
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Mild Lure |
150 |
It almost sounds like this device is humming a favorite children's tune. |
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Mild Sleeping Gas Trap |
1725 |
Even the tiny amount of gas leaking out of this trap causes a tingling sensation. |
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Overpowering Lure Trap |
450 |
Shopkeepers often have trouble keeping this lure in stock. It's so attractive that customers snap it up without knowing what they might need it for. |
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Poisoned Caltrop Trap |
540 |
Poison on the surface of the skin is one thing. Poison deep within the veins, courtesy myriad deep punctures, is quite another. |
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Shock Trap |
240 |
Even packed safely, this trap causes hair to stand on end. |
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Sleeping Gas Cloud Trap |
1875 |
This trap is swaddled thickly in cloth, lest the owner bump it too hard during transportation and lose half the day to an unwanted nap. |
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Sleeping Gas Trap |
7050 |
The original formulation of this trap induced snoring too often. The new design makes it a more a dignified weapon. |
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Small Caltrop Trap |
75 |
Although the balls inside this trap do roll nicely, the spikes make them decidedly unsafe for children. |
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Small Claw Trap |
225 |
The jaws on this trap are only an approximation of a creature's teeth--no real beast has a mouth full of only incisors. |
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Small Grease Trap |
240 |
Be careful: if this trap breaks open in your pack, it'll take hours to get the oil off everything. |
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Small Shrapnel Trap |
225 |
After it explodes, the remnants of a trap like this make it hard to believe that it was ever solid. |
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Soulrot Trap |
3150 |
To know this trap is to know despair. |
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Spring Trap |
150 |
This trap is remarkably simple to build, but effective nonetheless. It relies more on the element of surprise than complicated mechanisms. |
Tomes
Name |
Value |
Description |
Bonus |
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Formari Tome |
1000 |
Formari are known for a rigorous dedication to the pursuit of knowledge. This manual, one of the more popular Formari texts, contains a wide variety of insight into skills and knowledge. |
+1 Skill |
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Grimiore of the Frozen wastes |
0 |
In these pages are hundreds of harrowing tales describing how the barbarians of the Frozen Wastes, far north of Orthland, survive in their icy homeland. The authors hope their stories will help readers in their times of need. Or, at the least, prove entertaining.
Requires the Collector's Edition |
+3 Attributes |
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Tome of Arcane Technique |
1500 |
A tome researched by the Imperial Chantry, a Tevinter offshoot of the Andrastian religion that no longer persecutes magic users. The book grants insight into the Fade, increasing the reader's knowledge of spells. |
+1 Spell +1 Attribute |
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Tome of Ethereal Suggestion |
0 |
This book does not exist, it is your mind attempting to rationalize a demon's thought pattern. She placed a suggestion that will trigger a Fade surge and increase the "reader's" capacity for talents.
Given to the Warden Mage only |
+1 Spell/Talent +1 Attribute |
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Tome of the Mortal Vessel |
1500 |
Fear of blood magic has stigmatized academic dissection, but dedicated scribes keep anatomical works from disappearing. This book allows training that modestly increases the reader's base attributes. |
+1 Attribute |
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Tome of Physical Technique |
1500 |
A manuscript of physical arts, scribed by a master and rarely seen outside of the most prestigious militias and guilds. Careful study grants the reader access to additional rogue or warrior talents. |
+1 Talent +1 Attribute |
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Tome of Skill & Sundry |
1000 |
A sprawling work of early Ferelden that attempts to unify many disciplines under one theory of mental capacity. Long censored by the Chantry, the book grants a greater capacity for general skills. |
+1 Skill +1 Attribute |
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