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 Dragon Age Kingdom
   - Game Info
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   - Spells
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   - Game Info
   - Party Members
   - Achievements


-----------DLC Origins-----------
   - Game Info
   - Shale
   - Gifts
   - Crystals
   - Weapons & Armor
   - Achievements

   - Game Info
   - Abilities
   - Weapons & Armor
   - Achievements

   - Game Info
   - Weapons & Armor
   - Achievements

   - Game Info

   - Game Info

   - Game Info
   - Enthralls
   - Weapons & Armor
   - Gifts
   - Achievements

   - Game Info
   - Characters
   - Weapons & Armor
   - Achievements

   - Game Info
   - Characters
   - Weapons & Arms
   - Achievements

   - Game Info
   - Characters
   - Weapons & Arms
   - Achievements


------------DLC DA II------------
   - Game Info
   - Sebastian
   - Achievements

   - Game Info
   - Emporium's Relics & Antiques
   - Emporium's Crafting Materials


Dragon Age Origins Items

Dragon Age has a host of different types of items found throughout the game. Everything from potions and poultices, to herbalism items, traps, runes, gems, and loot. There is so much different stuff that it has been divided into the categories that it is found in the game. There is the Potions list, Ingredients list, and Miscellaneous list. This will show the items as they appear in the game.

Potions, Poultices, Balms, Salves, Traps, Poisons, and Tomes
Ingredients, Recipes, & plans
Runes, Gems, and Miscellaneous Items
Runes, Gems, and Miscellaneous Items

Runes

Rune Type Effects Description
Cold Iron Rune
Novice +2 Damage vs. Undead This forms the Tevinter symbol for the Fade.
Journeyman +4 Damage vs. Undead This forms the Tevinter symbol for the Fade.
Expert +6 Damage vs. Undead This forms the Tevinter symbol for the Fade.
Master +8 Damage vs. Undead This forms the Tevinter symbol for the Fade.
Grandmaster +10 Damage vs. Undead This forms the Tevinter symbol for the Fade.
Dweomer Rune
Novice +2 Spell Resistance Dweomer runes get their name from the ancient Tevinter name for dwarves.
Journeyman +4 Spell Resistance Dweomer runes get their name from the ancient Tevinter name for dwarves.
Expert +6 Spell Resistance Dweomer runes get their name from the ancient Tevinter name for dwarves.
Master +8 Spell Resistance Dweomer runes get their name from the ancient Tevinter name for dwarves.
Grandmaster +10 Spell Resistance Dweomer runes get their name from the ancient Tevinter name for dwarves.
Flame Rune
Novice +1 Fire Damage This lyrium rune is the ancient Tevinter symbol for Toth, god of fire.
Journeyman +2 Fire Damage This lyrium rune is the ancient Tevinter symbol for Toth, god of fire.
Expert +3 Fire Damage This lyrium rune is the ancient Tevinter symbol for Toth, god of fire.
Master +4 Fire Damage This lyrium rune is the ancient Tevinter symbol for Toth, god of fire.
Grandmaster +5 Fire Damage This lyrium rune is the ancient Tevinter symbol for Toth, god of fire.
Frost Rune
Novice +1 Frost Damage This is the Tevinter rune for winter.
Journeyman +2 Frost Damage This is the Tevinter rune for winter.
Expert +3 Frost Damage This is the Tevinter rune for winter.
Master +4 Frost Damage This is the Tevinter rune for winter.
Grandmaster +5 Frost Damage This is the Tevinter rune for winter.
Lightning Rune
Novice +1 Electrical Damage This symbol is the old Tevinter rune for tempest.
Journeyman +2 Electrical Damage This symbol is the old Tevinter rune for tempest.
Expert +3 Electrical Damage This symbol is the old Tevinter rune for tempest.
Master +4 Electrical Damage This symbol is the old Tevinter rune for tempest.
Grandmaster +5 Electrical Damage This symbol is the old Tevinter rune for tempest.
Hale Rune
Novice +5% Physical Resistance This is an old Tevinter symbol for endurance.
Journeyman +10% Physical Resistance This is an old Tevinter symbol for endurance.
Expert +15% Physical Resistance This is an old Tevinter symbol for endurance.
Master +20% Physical Resistance This is an old Tevinter symbol for endurance.
Grandmaster +25% Physical Resistance This is an old Tevinter symbol for endurance.
Paralyze Rune
Novice +5% chance of paralysis for 4 sec Lyrium has been formed into the shape of the Tevinter rune for stillness.
Journeyman 5% chance of paralysis for 5 sec Lyrium has been formed into the shape of the Tevinter rune for stillness.
Expert 5% chance of paralysis for 6 sec Lyrium has been formed into the shape of the Tevinter rune for stillness.
Master 5% chance of paralysis for 7 sec Lyrium has been formed into the shape of the Tevinter rune for stillness.
Grandmaster +5% chance of paralysis for 8 sec Lyrium has been formed into the shape of the Tevinter rune for stillness.
Slow Rune
Novice Lowest chance to reduce movement speed The ancient Tevinter symbol for sloth.
Journeyman Low chance to reduce movement speed The ancient Tevinter symbol for sloth.
Expert Moderate chance to reduce movement speed The ancient Tevinter symbol for sloth.
Master High chance to reduce movement speed The ancient Tevinter symbol for sloth.
Grandmaster Highest chance to reduce movement speed The ancient Tevinter symbol for sloth.
Silverite Rune
Novice +4 Damage vs. Darkspawn The emblem of Dumat, the first archdemon, symbol of betrayal and the First Blight.
Journeyman +6 Damage vs. Darkspawn The emblem of Dumat, the first archdemon, symbol of betrayal and the First Blight.
Expert +8 Damage vs. Darkspawn The emblem of Dumat, the first archdemon, symbol of betrayal and the First Blight.
Master +10 Damage vs. Darkspawn The emblem of Dumat, the first archdemon, symbol of betrayal and the First Blight.
Grandmaster +12 Damage vs. Darkspawn The emblem of Dumat, the first archdemon, symbol of betrayal and the First Blight.

Gems

Name Value Description
dragon age origins gem Greenstone 40 Blue-green stone with a pattern like a turtle's shell.
dragon age origins gem Quartz 120 A milky white stone of remarkable strength.
dragon age origins gem Garnet 600 A gem the shade of dried, dark red, nearly black.
12 Garnet Stones are needed in the Untraceable Quest
dragon age origins gem Fluorspar 500 This uncut stone is the color of honey.
dragon age origins gem Malachite 600 This stone is patterned with odd bands and ripples of color, like the contents of a witch's cauldron.
dragon age origins gem Amethyst 200 A deep, clear purple stone.
dragon age origins gem Topaz 100 A brilliant gem the color of sunshine.
dragon age origins gem Sapphire 1200 A star-cut sapphire, almost the color of the nightsky.
dragon age origins gem Emerald 200 This dark green gem has murky depths, like an overgrown pond.
dragon age origins gem Ruby 2400 Deep red and nearly indestructible, these are prized by royalty.
dragon age origins gem Diamond 300 A brilliant cut, colorless stone.

Miscellanious Loot

Name Value Description
dragon age origins loot Fancy vase 1125 A painted porcelain vase. It looks expensive.
dragon age origins loot Blank Vellum 10 Fine treated lambskin suitable for exacting illustration and script.
dragon age origins loot Private Documents 100 A list of household accounts and expenditures over time, useful for merchants negotiating contracts and wages.
dragon age origins loot Silk Carpet 350 A carpet woven from fine silk thread.
dragon age origins loot Silver Chalice 150 A silver chalice, engraved with a geometric design.
dragon age origins loot Engraved Silver Bowl 1250 A valuable silver bowl, engraved with a pattern of vines and leaves.
dragon age origins loot Drake Scale 25
Used to make Wades Drakescale & Superior Drakescale Armor
dragon age origins loot Dragon Scale
Used to make Wades Superior Dragonbone Armor
dragon age origins loot Wolf Pelt 90 The pelt of a forest wolf.
dragon age origins loot Werewolf Pelt The pelt of a werewolf, neatly skinned.