Other Kingdoms
Affiliates
Site Related
     
     
     
 








     
     
   
Help Final Fantasy Kingdom continue to grow and expand
   its coverage and content!Donate today!
 Dragon Age Kingdom
   - Game Info
   - Races
   - Classes
   - Characters
   - Spells
   - Skills
   - Talents
   - Weapons
   - Armor
   - Accessories
   - Items
   - Gifts
   - Achievements

   - Game Info
   - Classes
   - Characters
   - Spells
   - Skills
   - Talents
   - Weapons
   - Armor
   - Accessories
   - Achievements

   - Game Info
   - Party Members
   - Achievements


-----------DLC Origins-----------
   - Game Info
   - Shale
   - Gifts
   - Crystals
   - Weapons & Armor
   - Achievements

   - Game Info
   - Abilities
   - Weapons & Armor
   - Achievements

   - Game Info
   - Weapons & Armor
   - Achievements

   - Game Info

   - Game Info

   - Game Info
   - Enthralls
   - Weapons & Armor
   - Gifts
   - Achievements

   - Game Info
   - Characters
   - Weapons & Armor
   - Achievements

   - Game Info
   - Characters
   - Weapons & Arms
   - Achievements

   - Game Info
   - Characters
   - Weapons & Arms
   - Achievements


------------DLC DA II------------
   - Game Info
   - Sebastian
   - Achievements

   - Game Info
   - Emporium's Relics & Antiques
   - Emporium's Crafting Materials


Shapeshifter
Spirit Healer
Arcane Warrior
Blood Mage
Spells

Shapeshifter

dragon age origins talent spider shapeSpider Shape
Type: Sustained
Range: Personal
Fatigue: 5%
Cooldown: 90 Sec
Requires: Lv 7
The shapeshifter can transform into a giant spider, gaining a large bonus to nature resistance as well as the spider’s Web and Poison Spit abilities. The caster’s spellpower determines how powerful the form is. With Master Shapeshifter, the mage becomes a corrupted spider, growing still stronger and gaining the Overwhelm ability.
dragon age origins talent bear shapeBear Shape
Type: Sustained
Range: Personal
Fatigue: 5%
Cooldown: 90 Sec
Requires: Lv 8
The shapeshifter can transform into a bear, gaining large bonuses to nature resistance and armor as well as the bear’s Slam and Rage abilities. The caster’s spellpower further enhances this bear’s statistics and abilities. With Master Shapeshifter, this form transforms the caster into a powerful bereskarn and gains the Overwhelm ability.
dragon age origins talent flying swarmFlying Swarm
Type: Sustained
Range: Personal
Fatigue: 5%
Cooldown: 60 Sec
Requires: Lv 10
The shapeshifter’s body explodes into a swarm of stinging insects that inflict nature damage on nearby foes, with the damage increasing based on the caster’s spellpower and proximity. While in this form, the caster gains Divide the Swarm, and any damage the shapeshifter suffers is drawn from mana instead of health, but the caster regenerates no mana. The swirling cloud of insects is immune to normal missiles and has a very good chance of evading physical attacks but is extremely vulnerable to fire. With Master Shapeshifter, the character gains health whenever the swarm inflicts damage.
dragon age origins talent master shapeshifterMaster Shapeshifter
Type: Passive
Range: -
Fatigue: -
Cooldown: -
Requires: Lv 12
Mastery of the shifter’s ways alters the forms of Bear Shape and Spider Shape, allowing the caster to become a bereskarn and a corrupted spider, both considerably more powerful than their base forms. In those forms, the shapeshifter also gains Overwhelm. Additionally, the Flying Swarm shape drains health from foes whenever the main swarm inflicts damage.

Spirit Healer

dragon age origins talent group healGroup Heal
Type: Activated
Range: Allies
Activation: 40
Cooldown: 20 Sec
Requires: -
The caster bathes allies in benevolent energy, instantly healing them by a moderate amount.
dragon age origins talent revivalRevival
Type: Activated
Range: Medium
Activation: 60
Cooldown: 120 Sec
Requires: Lv 8
The caster revives a fallen party member, raising them from unconsciousness and restoring some health.
dragon age origins talent lifewardLifeward
Type: Activated
Range: Medium
Activation: 55
Cooldown: 30 Sec
Requires: Lv 12
The caster places a protective ward on an ally that automatically restores health when the ally falls close to death.
dragon age origins talent cleansing auraCleansing Aura
Type: Sustained
Range: Personal
Activation: 5%
Cooldown: 30 Sec
Requires: Lv 14
While this mode is active, waves of healing and cleansing energy emanate from the caster, restoring health to all nearby allies every few seconds and curing the injuries of allies very close to the caster.

Arcane Warrior

dragon age origins talent combat magicCombat Magic
Type: Sustained
Range: Personal
Fatigue: 50%
Cooldown: 10 Sec
Requires: -
While this mode is active, the arcane warrior channels magic inward, trading increased fatigue for an attack bonus and the ability to use Magic to determine combat damage. Aura of Might and Fade Shroud improve the effects. Additionally, regardless of whether the mode is active, an arcane warrior who has learned this spell may use the magic attribute to satisfy the strength requirement to equip higher-level weapons or armor.
dragon age origins talent aura of mightAura of Might
Type: Passive
Range: -
Activation: -
Cooldown: -
Requires: Lv 12
The arcane warrior’s prowess with Combat Magic grows, granting additional bonuses to attack, defense, and damage while in that mode.
dragon age origins talent shimmering shieldShimmering Shield
Type: Sustained
Range: Personal
Fatigue: 5%
Cooldown: 30 Sec
Requires: Lv 14
The arcane warrior is surrounded by a shimmering shield of energy that blocks most damage and grants large bonuses to armor and all resistances. When active, however, the Shimmering Shield consumes mana rapidly.
dragon age origins talent fade shroudFade Shroud
Type: Passive
Range: -
Activation: -
Cooldown: -
Requires: Lv 16
The arcane warrior now only partly exists in the physical realm while Combat Magic is active. Spanning the gap between the real world and the Fade grants a bonus to mana regeneration and a chance to avoid attacks.

Blood Mage

dragon age origins talent blood magicBlood Magic
Type: Sustained
Range: Personal
Activation: 5%
Cooldown: 10 Sec
Requires: -
For as long as this mode is active, the caster sacrifices health to power spells instead of expending mana, but effects that heal the blood mage are much less effective than normal.
dragon age origins talent blood sacrificeBlood Sacrifice
Type: Activated
Range: Medium
Activation: 0
Cooldown: 15 Sec
Requires: Lv 12
The blood mage sucks the life-force from an ally, healing the caster but potentially killing the ally. This healing is not affected by the healing penalty of Blood Magic.
dragon age origins talent blood woundBlood Wound
Type: Activated
Range: Medium
Activation: 40
Cooldown: 20 Sec
Requires: Lv 14
The blood of all hostile targets in the area boils within their veins, inflicting severe damage. Targets stand twitching, unable to move unless they pass a physical resistance check. Creatures without blood are immune.
dragon age origins talent blood controlBlood Control
Type: Activated
Range: Medium
Activation: 40
Cooldown: 40 Sec
Requires: Lv 16
The blood mage forcibly controls the target’s blood, making the target an ally of the caster unless it passes a mental resistance check. If the target resists, it still takes great damage from the manipulation of its blood. Creatures without blood are immune.