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Dragon Age Kingdom |
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-----------DLC Origins-----------
------------DLC DA II------------
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Talents: Guardian
Guardian's Shield |
Type: |
Activated |
Range: |
Personal |
Activation: |
47 |
Cooldown: |
30 Sec |
Requires: |
Lv 20 |
The guardian, dedicated to protecting allies, builds a shield around a party member that absorbs an amount of damage based on the guardian's constitution attribute. Master Guardian increases the strength of the shield. |
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Fortifying Presence |
Type: |
Activated |
Range: |
Personal |
Activation: |
59 |
Cooldown: |
10 Sec |
Requires: |
Lv 22 |
The guardian sheaths the entire party in mystical protection, granting each member a temporary bonus to armor, with strength and duration both dependent on the guardian's constitution attribute. Master Guardian increases the armor bonus. |
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Master Guardian |
Type: |
Passive |
Range: |
Personal |
Activation: |
0 |
Cooldown: |
0 Sec |
Requires: |
Lv 28 |
The guardian has committed to life as a true defender. Guardian's Shield now absorbs more damage, Fortifying Presence now provides a greater armor bonus. |
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Aura of the Stalwart Defender |
Type: |
Sustained |
Range: |
Personal |
Fatigue: |
10% |
Cooldown: |
10 Sec |
Requires: |
Lv 28 |
While this mode is active, the guardian makes a personal sacrifice in order to preserve allies, creating a field that pulls a foe back towards the guardian if it tries to leave the field unless the enemy passes a physical resistance check. This mode can only be activated during combat. |
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Talents: Spirit Warrior
Beyond the Veil |
Type: |
Sustained |
Range: |
Personal |
Fatigue: |
10% |
Cooldown: |
10 Sec |
Requires: |
None |
The warrior dons a cloak of mystical energies from the Fade in order to evade a substantial proportion of physical attacks, although the mode drains stamina constantly. If the warrior has Soulbrand, this mode also adds a moderate chance of resisting hostile spells, and the warrior's attacks all deal spirit damage, bypassing enemy armor. If the warrior has Blessing of the Fade, the chance of resisting hostile spells increases further and the warrior gains bonuses to movement speed and attack speed. |
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Soulbrand |
Type: |
Passive |
Range: |
Personal |
Activation: |
0 |
Cooldown: |
0 Sec |
Requires: |
None |
The warrior has gained a deeper connection to the spirit world. While Beyond the Veil is active, the warrior gains a moderate chance of resisting hostile spells, and attacks now deal spirit damage, bypassing enemy armor. |
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Fade Burst |
Type: |
Activated |
Range: |
Personal |
Activation: |
109 |
Cooldown: |
30 Sec |
Requires: |
None |
The warrior bursts with energies drawn from the other side of the Veil, dealing spirit damage to all enemies nearby, particularly harming creatures from the Fade. The amount of damage depends on the warrior's willpower attribute. Friendly fire is possible. |
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Blessing of the Fade |
Type: |
Passive |
Range: |
Personal |
Activation: |
0 |
Cooldown: |
0 Sec |
Requires: |
None |
The warrior is able to draw strength from the benevolent spirits of the Fade. While Beyond the Veil is active, the warrior's chance of resisting hostile spells increases further and the warrior gains bonuses to movement speed and attack speed. |
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Talents: Legionnaire Scout
Mark of the Legion |
Type: |
Passive |
Range: |
Personal |
Activation: |
0 |
Cooldown: |
0 Sec |
Requires: |
None |
Life in the Legion of the Dead is difficult, but those who manage to survive develop great fortitude, gaining large (+10) bonuses to strength and constitution. |
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Strength of Stone |
Type: |
Activated |
Range: |
Personal |
Activation: |
60 |
Cooldown: |
60 Sec |
Requires: |
Lv 22 |
Through will alone, a legionnaire can become as implacable as the stone of the Deep Roads. When activated, the legionnaire becomes immune to damage or knockdown effect for a moderate time. |
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Endure Hardship |
Type: |
Sustained |
Range: |
Personal |
Fatigue: |
10% |
Cooldown: |
60 Sec |
Requires: |
Lv 25 |
What is pain to one who is already dead? For as long as this mode is active, the legionnaire's health is unaffected by damage, which depletes stamina instead. |
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Blessing of the Ancestors |
Type: |
Passive |
Range: |
Personal |
Activation: |
0 |
Cooldown: |
0 Sec |
Requires: |
Lv 28 |
Long days among the veins of unrefined lyrium in the Deep Roads have given the legionaire the ability to resist magic. While Strength of Stone is active, the character is also immune to spells, whether hostile or friendly. |
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Talents: Shadow
Shadow Form |
Type: |
Sustained |
Range: |
Personal |
Fatigue: |
10% |
Cooldown: |
10 Sec |
Requires: |
None |
While this mode is active, the shadow flits in and out of concealment. Because enemies cannot concentrate on the character, each hit reduces their interest in the attacker. This mode consumes stamina continuously. |
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Decoy |
Type: |
Activated |
Range: |
Personal |
Activation: |
60 |
Cooldown: |
45 Sec |
Requires: |
Lv 22 |
The shadow is a master of misdirection, creating a personal decoy that keeps enemies occupied for a short time while the actual character escapes in stealth. |
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Shadow Striking |
Type: |
Passive |
Range: |
Personal |
Activation: |
0 |
Cooldown: |
0 Sec |
Requires: |
Lv 25 |
The shadow has become more experienced in ambush and deception, gaining a large bonus to backstab damage while using Shadow Form as well as a permanent bonus to melee critical chance. |
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Pandemonium |
Type: |
Activated |
Range: |
Personal |
Activation: |
80 |
Cooldown: |
90 Sec |
Requires: |
Lv 28 |
The shadow releases an airborne toxin that confuses all enemies within range, causing them to either flee or attack a random target, whether friend or foe. |
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