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   materiaCompilation of VII

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   materiaFinest Fantasy For Advance

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   materiaSequels

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   materiaFabula Novis Crystallis

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   materiaTactics

   Coming Soon!

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   materiaCrystal Chronicles

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-------------Modes-------------

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--------Premium Content--------

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Final Fantasy Tactics Characters

There are several playable characters found throughout Final Fantasy Tactics. You can even aquire secret characters, that might require a bit of work to obtain.
All characters will offer their services, and it is up to you, whether or not you want them to join your party. Each character, outside of Byblos, Construct 8, and Reis as a dragon, have their own unique job. They can also shift into other jobs on your board.
Below is the list of characters, as well as the stats for their innate jobs. The first table will give you the lowdown on their stats, the second is their job abilities, the third is their reaction commands, and the final table is their bonus stat.
Balthier and Luso are exclusive to "The War of the Lions" version on the PSP. Sorry everyone.

final fantasy tactics character ramza
Ramza Initial Job: Squire
Move Jump C-EV
4 3 10
JP Master HP MP
2570 a b+
SP Phys. Atk Mag. Atk
b a- b
Mettle JP MP SP Rng Effect
Focus 300 0 0 Self Unit's PA up +1
Rush 80 0 0 1(1) Weak physical attack
Stone 90 0 0 4 Weak projectile attack
Salve 150 0 0 1(2) Cures blind, poison, and silence
Tailwind 200 0 0 3 Speed +1
Chant - 0 0 1(3) Transfers HP from caster to target
Steel 200 0 0 3 Bravery +5
Shout 500 0 0 Self Bravery +10, Spd, MA, and PA +1
Ultima - 10 20 4 Fairly strong magic attack

Reaction JP Trigger Rng Effect
Counter Tackle 180 Phys 1(1) Retaliate with dash attack

Support JP Effect
Equip Axes 170 Use axes regardless of job
Beastmaster 200 Nearby ally monsters gain abilities
Defend 50 Command used to lessen Atk damage
JP Boost 250 Gain 50% more JP in battles

Move JP Effect
Move +1 200 Move Up +1




final fantasy tactics character mustadio
Mustadio Initial Job: Machinist
Move Jump C-EV
3 4 18
JP Master HP MP
1750 B C
SP Phys. Atk Mag. Atk
A+ B- B
Machinist JP MP SP Rng Effect
Leg Shot 200 0 0 Weapon Causes Immobilize
Arm Shot 300 0 0 Weapon Causes Disable
Seal Evil 200 0 0 Weapon Petrifies the undead

Reaction JP Trigger Rng Effect
Counter Tackle 180 Phys 1(1) Retaliate with Dash attack

Support JP Effect
Equip Axes 170 Use axes regardless of job
Beastmaster 200 Nearby ally monsters gain abilities
Defend 50 Command used to lessen Atk damage

Move JP Effect
Move +1 200 Move Up +1




final fantasy tactics character agrias
Agrias Initial Job: Holy Knight
Move Jump C-EV
3 3 25
JP Master HP MP
3550 S B
SP Phys. Atk Mag. Atk
B B B
Holy Knight JP MP SP Rng Effect
Judgment Blade 100 0 0 2 Damage. May cause Stop
Cleansing Strike 400 0 0 3(2) Damage. May cause Doom
Northswain's Strike 500 0 0 3(1) Damage. May cause KO
Hallowed Bolt 700 0 0 3 Damage. May cause Silence
Divine Ruination 800 0 0 4 Damage. May cause Confuse

Reaction JP Trigger Rng Effect
Counter Tackle 180 Phys 1(1) Retaliate with Dash attack

Support JP Effect
Equip Axes 170 Use axes regardless of job
Beastmaster 200 Nearby ally monsters gain abilities
Defend 50 Command used to lessen Atk damage
JP Boost 250 Gain 50% more JP in battles

Move JP Effect
Move +1 200 Move Up +1




final fantasy tactics character rapha
Rapha Initial Job: Skyseer
Move Jump C-EV
3 3 10
JP Master HP MP
3050 B B
SP Phys. Atk Mag. Atk
A+ B B
Sky Mantra JP MP SP Rng Effect
Heaven's Wrath 100 0 34 2(3) Random lighting damage
Ashura 200 0 25 2(3) Random fire damage
Adamantine Blade 300 0 20 2(3) Random wind damage
Maelstrom 400 0 17 2(3) Random water damage
Celestial Void 500 0 20 2(3) Randomly causes statuse effects
Divinity 600 0 15 2(3) Random earth damage

Reaction JP Trigger Rng Effect
Counter Tackle 180 Phys 1(1) Retaliate with Dash attack

Support JP Effect
Equip Axes 170 Use axes regardless of job
Beastmaster 200 Nearby ally monsters gain abilities
Defend 50 Command used to lessen Atk damage
JP Boost 250 Gain 50% more JP in battles

Move JP Effect
Move +1 200 Move Up +1




final fantasy tactics character marach
Marach Initial Job: Netherseer
Move Jump C-EV
4 3 8
JP Master HP MP
3050 B A-
SP Phys. Atk Mag. Atk
A B+ B
Sky Mantra JP MP SP Rng Effect
Hell's Wrath 100 0 34 2(3) Random lighting damage
Nether Ashura 200 0 25 2(3) Random fire damage
Nether Blade 300 0 20 2(3) Random wind damage
Nether Maelstrom 400 0 17 2(3) Random water damage
Corporeal Void 500 0 20 2(3) Randomly causes statuse effects
Impiety 600 0 15 2(3) Random earth damage

Reaction JP Trigger Rng Effect
Counter Tackle 180 Phys 1(1) Retaliate with Dash attack

Support JP Effect
Equip Axes 170 Use axes regardless of job
Beastmaster 200 Nearby ally monsters gain abilities
Defend 50 Command used to lessen Atk damage
JP Boost 250 Gain 50% more JP in battles

Move JP Effect
Move +1 200 Move Up +1




final fantasy tactics character orlandeau
Orlandeau Initial Job: Sword Saint
Move Jump C-EV
4 3 20
JP Master HP MP
6050 S+ A+
SP Phys. Atk Mag. Atk
A A+ B
Swordplay JP MP SP Rng Effect
Judgment Blade 100 0 0 2 Damage. May cause Stop
Cleansing Strike 400 0 0 3(2) Damage. May cause Doom
Northswain's Strike 500 0 0 3(1) Damage. May cause KO
Hallowed Bolt 700 0 0 3 Damage. May cause Silence
Divine Ruination 800 0 0 4 lines Damage. May cause Confuse
Crush Amor 200 0 0 3 Destroys targets armor
Crush Helmet 400 0 0 3 Destroys targets helmet
Crush Weapon 500 0 0 3 Destroys targets weapon
Crush Accessory 800 0 0 3 Destroys targets accessory
Duskblade 500 0 0 3 Absorb targets MP
Shadowblade 100 0 0 3 Absorb targets HP

Reaction JP Trigger Rng Effect
Counter Tackle 180 Phys 1(1) Retaliate with Dash attack

Support JP Effect
Equip Axes 170 Use axes regardless of job
Beastmaster 200 Nearby ally monsters gain abilities
Defend 50 Command used to lessen Atk damage
JP Boost 250 Gain 50% more JP in battles

Move JP Effect
Move +1 200 Move Up +1




final fantasy tactics character meliadoul
Meliadoul Initial Job: Divine Knight
Move Jump C-EV
4 3 12
JP Master HP MP
2950 A+ C
SP Phys. Atk Mag. Atk
B+ A C+
Unyielding Blade JP MP SP Rng Effect
Crush Amor 200 0 0 3 Destroys targets armor
Crush Helmet 400 0 0 3 Destroys targets helmet
Crush Weapon 500 0 0 3 Destroys targets weapon
Crush Accessory 800 0 0 3 Destroys targets accessory

Reaction JP Trigger Rng Effect
Counter Tackle 180 Phys 1(1) Retaliate with Dash attack

Support JP Effect
Equip Axes 170 Use axes regardless of job
Beastmaster 200 Nearby ally monsters gain abilities
Defend 50 Command used to lessen Atk damage
JP Boost 250 Gain 50% more JP in battles

Move JP Effect
Move +1 200 Move Up +1




final fantasy tactics character beowulf
Beowulf Initial Job: Templar
Move Jump C-EV
4 3 14
JP Master HP MP
4340 A+ S+
SP Phys. Atk Mag. Atk
B+ A+ B+
Spellblade JP MP SP Rng Effect
Blind 50 6 0 4 Casts Blind
Syphon 0 2 0 4 Absorb 1/4 targets MP
Drain 180 12 0 4 Absorb 1/4 targets HP
Faith 200 10 0 4 Causes Faith
Doubt 200 10 0 4 Causes Doubt
Zombie 150 14 0 4 Causes Undead
Silence 90 16 0 4 Casts Silence
Berserk 200 16 0 4 Causes Berserk
Chicken 500 12 0 4 Drops Bravery -50
Confuse 200 14 0 4 Causes Confuse
Dispel 300 20 0 4 Removes positive status effects
Disable 50 14 0 4 Causes Disable
Sleep 170 20 0 4 Causes Sleep
Break 300 24 0 4 Causes Stone
Vengeance 600 20 0 4 Inflicts damage equal to Beowolfs wounds

Reaction JP Trigger Rng Effect
Counter Tackle 180 Phys 1(1) Retaliate with Dash attack

Support JP Effect
Equip Axes 170 Use axes regardless of job
Beastmaster 200 Nearby ally monsters gain abilities
Defend 50 Command used to lessen Atk damage
JP Boost 250 Gain 50% more JP in battles

Move JP Effect
Move +1 200 Move Up +1




final fantasy tactics character reis
Reis (Dragon) Holy Dragon
Move Jump C-EV
5 3 5
JP Master HP MP
- S- A
SP Phys. Atk Mag. Atk
S S A-
Dragon JP MP SP Rng Effect
Ice Breath 0 0 0 2(4 lines) Ice magic attack
Fire Breath 0 0 0 2(4 lines) Fire magic attack
Thunder Breath 0 0 0 2(4 lines) Thunder magic attack

Reaction JP Trigger Rng Effect
Counter 0 Phys 1(1) Retaliate with counter attack




final fantasy tactics character reis
Reis (Human) Initial Job: Dragonkin
Move Jump C-EV
3 3 7
JP Master HP MP
3350 S A
SP Phys. Atk Mag. Atk
S A A-
Dragon JP MP SP Rng Effect
Ice Breath 0 0 0 2(4 lines) Ice magic attack
Fire Breath 0 0 0 2(4 lines) Fire magic attack
Thunder Breath 0 0 0 2(4 lines) Thunder magic attack
Dragon's Charm 300 0 0 2(2) Causes Traitor on dragons
Dragon's Gift 300 0 0 2(2) Restores HP and status for dragons
Dragon's Might 400 0 0 2(2) Dragon/Hydras gain Bravery=10, Spd, MA, and PA+1
Dragon's Speed 400 0 0 2(2) Boosts dragons CT to 100
Holy Breath 900 0 0 2(2) Holy is cast 1-10 times within effect area

Reaction JP Trigger Rng Effect
Counter Tackle 180 Phys 1(1) Retaliate with Dash attack

Support JP Effect
Equip Axes 170 Use axes regardless of job
Beastmaster 200 Nearby ally monsters gain abilities
Defend 50 Command used to lessen Atk damage
JP Boost 250 Gain 50% more JP in battles

Move JP Effect
Move +1 200 Move Up +1




final fantasy tactics character cloud
Cloud Strife Initial Job: Soldier
Move Jump C-EV
3 3 20
JP Master HP MP
7150 A+ B
SP Phys. Atk Mag. Atk
B A- B
Limit JP MP SP Rng Effect
Brave Slash 150 0 34 1 Damages
Cross Slash 200 0 25 2(0) Damages
Blade Beam 250 0 20 1 Damages equal to Cloud's wounds
Climhazzard 500 0 15 1 Damages equal to targets wounds
Meteorain 600 0 10 3(0) Damages
Finishing Touch 700 0 20 2(0) Causes KO, Stone, or Stop
Omnislash 1200 0 7 3(0) Damages
Cherry Blossom 2500 0 5 3(0) Damages

Reaction JP Trigger Rng Effect
Counter Tackle 180 Phys 1(1) Retaliate with Dash attack

Support JP Effect
Equip Axes 170 Use axes regardless of job
Beastmaster 200 Nearby ally monsters gain abilities
Defend 50 Command used to lessen Atk damage
JP Boost 250 Gain 50% more JP in battles

Move JP Effect
Move +1 200 Move Up +1




final fantasy tactics character construct 8
Construct 8 Automaton
Move Jump C-EV
3 3 0
JP Master HP MP
- A+ -
SP Phys. Atk Mag. Atk
B+ S -
Work JP MP SP Rng Effect
Destroy 0 0 0 1(2) Damages using HP
Compress 0 0 0 1(2) Damages using HP, can cause KO
Dispose 0 0 0 8 Damages using HP
Crush 0 0 0 1(2) Damages using HP




final fantasy tactics character byblos
Byblos Beast
Move Jump C-EV
5 3 5
JP Master HP MP
- S- A
SP Phys. Atk Mag. Atk
S S A-
JP MP SP Rng Effect
Energize 0 0 0 4 Heals target 2x Byblos's current HP
Parasite 0 0 0 4 Causes Poison, Blind, Confuse, Stone, Silence, Oil, Toad, or Sleep
Vengeance 0 0 0 5(3) Damages equal to Byblos's wounds
Manaburn 0 0 0 5(3) Damageequal to targets current MP





PSP Exclusive characters





final fantasy tactics character balthier
Balthier Initial Job: Sky Pirate
Move Jump C-EV
4 4 25
JP Master HP MP
6450 B+ C
SP Phys. Atk Mag. Atk
S A- C
Piracy JP MP SP Rng Effect
Leg Shot 200 0 0 Weapon Causes Immobilize
Arm Shot 300 0 0 Weapon Causes Disable
Seal Evil 200 0 0 Weapon Petrifies the undead
Barrage 1200 0 0 Weapon Attack four times in succession
Plunder Gil 10 0 0 1(1) Steal Gil from enemy
Plunder Heart 150 0 0 3 Causes Charm
Plunder Helm 350 0 0 1(1) Steal helmet from enemy
Plunder Armor 450 0 0 1(1) Steal armor from enemy
Plunder Shield 350 0 0 1(1) Steal shield from enemy
Plunder Weapon 600 0 0 1(1) Steal weapon from enemy
Plunder Accessory 500 0 0 1(1) Steal accessory from enemy
Plunder Exp 250 0 0 1(1) Steal Exp from enemy

Reaction JP Trigger Rng Effect
Counter Tackle 180 Phys 1(1) Retaliate with Dash attack

Support JP Effect
Equip Axes 170 Use axes regardless of job
Beastmaster 200 Nearby ally monsters gain abilities
Defend 50 Command used to lessen Atk damage
JP Boost 250 Gain 50% more JP in battles

Move JP Effect
Move +1 200 Move Up +1




final fantasy tactics character luso
Luso Initial Job: Game Hunter
Move Jump C-EV
4 3 10
JP Master HP MP
2570 A B+
SP Phys. Atk Mag. Atk
B A- B
Huntcraft JP MP SP Rng Effect
Focus 300 0 0 Self Unit's PA up +1
Rush 80 0 0 1(1) Weak physical attack
Stone 90 0 0 4 Weak projectile attack
Salve 150 0 0 1(2) Cures blind, poison, and silence
Tailwind 200 0 0 3 Speed +1
Chant - 0 0 1(3) Transfers HP from caster to target
Steel 200 0 0 3 Bravery +5
Shout 500 0 0 Self Bravery +10, Spd, MA, and PA +1
Ultima - 10 20 4 Fairly strong magic attack

Reaction JP Trigger Rng Effect
Counter Tackle 180 Phys 1(1) Retaliate with dash attack

Support JP Effect
Equip Axes 170 Use axes regardless of job
Beastmaster 200 Nearby ally monsters gain abilities
Defend 50 Command used to lessen Atk damage
JP Boost 250 Gain 50% more JP in battles

Move JP Effect
Move +1 200 Move Up +1