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Tactics Advance job Sage

Humes
Moogles
Viera
Blue Mage  Fighter  Hunter
Ninja  Paladin  Soldier
Animist  Gadgeteer  Gunner
Juggler  Mog Knight
Assassin  Elementalist  Fencer
Red Mage  Sniper  Summoner
Bangaa
No-Mou
Shared Jobs
Bishop  Defender  Dragoon  Gladiator
Templar  Warrior  White Monk
Alchemist  Beastmaster  Morpher  Sage
Archer  Black Mage  Illusionist
Thief  Time Mage  White Mage

final fantasy tactics advance job sage
Sage
Requirement Beastmaster: 2 A-Abilities
White Mage: 3 A-Abilities
Requires Sage -
Weapons Used Maces
Armor Used Hats, Clothing, Robes, Shields
Move Jump Eva HP MP Spd Atk Mag.Atk
4
2
40
7
8
0
8
9

Action AP Item Effect
Drain 100 Energy Mace Heals HP equal to damage dealt
Blind 100 Druid Mace Blinds a nearby unit
Water 200 Battle Mace Area water damage
Aero 200 Battle Mace Area wind damage
Raise 300 Life Crosier Area revive units and heal HP
Giga Flare 300 Lotus Mace Extremely heavy area damage
Bio 300 Mandragora Area damage and poison
Ultima Blow 999 Zeus Mace Triple damage attack

Reaction AP Item Effect
Reflex 300 Mirage Vest Dodge all Fight commands

Support AP Item Effect
Weapon DEF+ 300 Dark Gear Increase physical defense
Shieldbearer 300 Round Shield Can use a shield in any class

Combo AP Item Effect
Wise Combo 100 Mythril Mace Use all JP to do a combination attack